Since many seemed to enjoy the parallax mapping showed off in the material editor, I just wanted to show off the more advanced way of doing ...
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Home / Archive for tháng 9 2009
I'm a Material Boy
Sorry for the long period with no tool show off. Blogging sure takes time :P Here's the HPL Material Editor, our latest addition to the ...
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Puzzles in horror games. Part 5.
Due to illness and an unhealthy obsession in making rendered water look nice this post is a little late. Hopefully no harm has been caused ...
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Puzzles in horror games. Part 4.
Quick note: Due to me being caught up in a lot of technical work this blog entry is a lil bit late and I also missed a horror tip last week....
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